Independent software studio

Audio & video tools

Media apps that do the hard part on the device.

Turbo Ventura builds audio and video tools for iPhone and iPad. We compile our own media engine rather than renting someone else’s, keep files where their owner put them, and stay with an app long after the release note.

Based
Dubai, United Arab Emirates
Platforms
iPhone, iPad — iOS 17 and later
Engine
FFmpeg, compiled in-house (LGPL)
Distribution
Apple App Store
Languages
Apps in 28 languages; this site in English

01

Catalogue

1 published

MP3 Converter

MP3 Converter

On the App Store

Turn any video or audio file into the format you actually need, then trim, merge, boost or set it as a ringtone. Everything runs on the device, with no account and no upload.

Platform
iPhone · iPad
Price
Free · In-app purchases
Does
Lossless extract · 7 audio formats · On-device only

See the app

In build

More apps are being written. Each one appears in this index when it is on the store, not before.

02

Practice

Six notes

Most of what makes these apps work sits below the surface, where a shortcut stays invisible until the day it matters.

Our engine, in formats

MKVMP4MOVAVIWEBMWMVFLVOGGAPEWMAAMRTTA MP3M4AALACFLACWAVAIFFOPUS

The same build sits under everything we ship: what it reads set in plain type, what it writes in the accent.

  1. 01

    We compile the engine ourselves

    Our apps run on an FFmpeg build we make from source — LGPL-clean, with only the codecs we actually ship enabled. It is more work than linking somebody else’s binary, and it is why a file that fails everywhere else usually opens here.

  2. 02

    Lossless when lossless is possible

    If what is inside a file can be copied out untouched, we copy it instead of re-encoding it. The result is the original bits rather than a copy of a copy, and it finishes in seconds. Most tools re-encode everything, because that is the easy path.

  3. 03

    The device is the server

    Conversion, editing and playback run locally. There is no upload step, no account to create, and nothing of yours waiting in a queue on a machine we own. Switch the network off and the app still works.

  4. 04

    Native, not wrapped

    SwiftUI, drawn for iPhone and iPad and for the current version of iOS: Dynamic Type, VoiceOver, reduced motion, the share sheet, the lock screen, widgets. The system already decided how these work.

  5. 05

    Honest limits

    The free tier does real work. What a purchase removes is quantity and convenience — never the feature the app is named after, and never with a countdown to force the decision.

  6. 06

    Ship, then maintain

    An app is not finished at release. Ours get format fixes, iOS updates and the small repairs nobody writes a changelog line about, for as long as people are using them.

03

Contact

One inbox

Something to build, or to publish?

We take on a small number of partnerships a year: publishing an app that deserves a better home, or building one with a team that needs the hard media parts done properly. Press and store enquiries reach the same inbox.

[email protected]
Partnerships
Publishing, revenue share, App Store operations
Engineering
FFmpeg pipelines, playback, SwiftUI product work
Press
Assets and answers, usually the same day